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Wednesday, April 28, 2010

Ridge Racers

Racing in Ridge Racer is fun. In fact, it's always been fun, so there haven't been many changes made here, which is good for fans of the series. However, the gameplay isn't going to convert anyone after a decade of minor changes. Collisions merely slow you down, and powerslides are still your primary means of moving around corners. The one key difference is that powersliding now fills up an onscreen nitro meter. When you fill one of your nitro stocks (you can store up to three boosts), you can unleash it at will for a modest speed boost.
The opposing vehicles also will crack open a nitro stock from time to time, usually waiting until you're about to pass before coming at you. Beyond that, the driver artificial intelligence isn't terribly impressive. The 11 other cars in the race sort of follow their own lines and don't do much to block your pass attempts. This makes most of the game pretty easy, once you've mastered the art of the powerslide, but as you proceed through the world tour mode, the difficulty (and the speed) does ramp up.

System requirements:
- Operating system: Microsoft ® Windows ® 98/ME/2000/XP
- Processor: with a frequency of 900 MHz
- Memory: 256 MB
- Video: class GeForce 5200, ATI 9200 or higher
- Free disk space: 1 GB
- Sound: DirectX 9.0c-compatible sound card


SNES Games on April 30, 2010 at 5:13 PM said...

Playing ridge racer is so much fun, I'm so glad that you haven't made much changes on this game. This very nice article, pleased post more interesting site.

Robin Hood on April 30, 2010 at 9:54 PM said...

@SNES Games

What changes can I make in this game? 8-} I don't get you. While commenting, please give attention to spelling of words. I mean "pleased post more interesting ". I hope you typed fast. Anyway it is a pleasure for me to hear that you downloaded this game from my site ;)

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